

The point is, you’re going to find a team that you like, and considering how this game plays, you’re also going to see a lot of the same team builds when you hop into ranked online play, or even player matches. This isn’t Naruto: Ultimate Ninja Storm levels of characters, but it’s a really good roster and features some fan favorites, even though they don’t make a presence in the story.
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In total you’ve got forty-two fighters, plus another couple dozen assist characters, making a variety of teams possible. Whether this is tied to each character’s individual levels, I do not know, because while the game does a good job of filling you in on the lore, there’s not much in telling you what leveling up your character does. Some of the fights are downright difficult, and there’s a definite disparity in damage output from the computer, versus what you can do as a player. A lot of that time though will be spent continuing, since this game doesn’t pull any punches. It takes maybe a good five hours to play through, and you’ll want to revisit it to get the EX Chapters, which can also unlock some of the characters that you can get with the Beli you earn. Imagine my surprise after completing Akainu’s chapter, thinking I had maybe finished half of the story, turns out I was mere moments away from completing the entire mode. This also means you’re going to see a lot of the same cutscenes over and over again. Even Burning Blood seems to consider the story a mild window dressing, since you’ve only got four different perspectives to follow, Luffy, Whitebeard, Akainu, and Ace. So you can consider all the side stories, back stories, and individual stories pretty moot.
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The story mode of the game follows an incredibly truncated portion of the Paramount War, specifically focusing on the rescue efforts to get Ace, Luffy’s brother, free from Marineford, the home base of the antagonistic Marines. This time around we’re treated to the Paramount War, the twenty-second arc in the seemingly never-ending story about pirates and the high seas. One Piece: Burning Blood is the latest in a long line of One Piece games, that seems to stream forth from Bandai Namco, filling the gap left by the manga and anime series. Though one could use a looser term than fighting game, since this plays closer to the Naruto and JoJo’s Bizarre Adventure games, rather than something like Tekken. Imagine my surprise when I saw that Spike Chunsoft was the developer, and that One Piece: Burning Blood is actually a fighting game. Whoops, I went into this game thinking it was going to be another Pirate Warriors type game.
